
Game portfolio

Time Flies BY
This was the first game project I was involved in. “Time Flies By” was a team project with the brief of creating a “2D platformer”. I took on the roles of producer, level designer, artist and UI designer.
Run, Jump, Swing, Parkour your way through different exhilarating puzzles using your companions whilst on the chase by a monster lurking in the shadows!

A Pressing matter
I created this game demo to practice and prototype 3D-level designs, as before this, I had little experience with 3D game development. It was a 2 week project that was intended to be quick and rough around the edges.
Push, pull and maneuverer your way through the Labyrinth! This 3D platformer is designed to make you think under pressure...

clip'n climb'n
“Clip’n Climb’n” was the first solo game I created. It was designed to be played via mobile and only has one input of click/touch to move the player. All art assets and scripts were created by myself, and all sounds/music were copyright/royalty free.
Clip’n Climb’n is a vertical-scroller, rock climbing mobile game. Players must clamber up a rocky terrain whilst avoiding falling obstacles.

Foggy Memory
Remember to run for your life....
A fast-paced action labyrinth, testing your memory recall and obstacle avoidance.
A five-day Game Jam with the given theme of "Death is not the end".

Cumulus Company
Journey levitating islands, Float across the vast skies, and gather the indigenous Cumulus to assist in pathing the route back to safety.
A third person, 3D puzzle-platformer that will test your parkour ability, puzzle solving skills and resource management.

hot steppa
Wreak havoc through worlds with your hot steps!
A 2D puzzle platformer with all the action and destruction!
Burn the entire level down whilst dodging and attacking enemies that want to tame your fire.